Apple takes a bit out of the App Store NFTS when hunting for revenue
Apple takes a bit out of the App Store NFTS when hunting for revenue

- Apple has limited app storage apps to basic NFTS that do not unlock any content or additional functions
- The presentation of NFTS is still allowed, but external links are prohibited, as this is regarded as a measure to achieve income from in-app purchases
Apple has made a blow to the young NFT ecosystem that grows in its App Store-less than a month after the tech giant has given the green light for buying and selling tokens on the platform.
After an Update to his Checking guidelines On Monday, Apple said that Appreciated apps may only be allowed if they do not have any content or additional content Unlock functions.
Apple cited forbidden content and functions, including license keys, augmented reality marker, QR codes, cryptocurrencies and wallets for cryptocurrencies.
NFT-related functions in the app-such as sales, mints, listings or transfers-are okay, but that's all. Blockworks turned out to Apple, but did not receive an answer until the editorial deadline.
While Apple allowed apps to present NFT collections, the company Cupertino has prohibited external links or buttons to lead customers away from the App Store to facilitate purchases.
Apple also aimed at crypto exchanges that operated outside the borders. These apps may not enable transactions, unless they are only offered in countries or regions in which the platform has a corresponding license and approval.
Apple wants its reduction in the NFT income
Apple's latest guidelines aim to contain the NFT profits that are achieved by apps outside of its store, and thus to avoid fees Skepsis
Apple had already pulled Flak when NFTS were first approved in the App Store at the end of September. The company-the largest listed company in the world-announced that it would require a reduction of 30 % of app developers who earn over $ 1 million, and 15 % of those who earn less, based on Google Play from Android.
Apple has also destroyed all hopes of short -term acceptance of crypto for payments in the App Store. All associated transactions must be on USD, not on digital assets.
Who does that hurt the most? Game developers rely on web3, NFTS, crypto, etc. Why should Apple concentrate on it? Follow the money. 60-70 % of Apple's App Store revenue comes from games. Web3 threatens.
- Jason L. Baptiste | jasonlbaptiste.find (@jasonlbaptiste) 24. October 2022
"It is clear that Apple does not want NFT sales that take place outside of its store, unlock advantages on iOS because it wants its 30 percent commission from the sale of in-app functions," said Simon Kertonegoro, CEO of MyMetaverse, to Blockworks.
Only NFT walls, marketplaces and libraries can work on Apple devices, while web3 games are not desired, said Kertonegoro.
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The article Apple Takes Bite Out of App Store NFTS in Hunt for Revenue is not a financial advice.